So, this set of vids was actually recorded December 3rd, 2014...I honestly thought I had long since released them. Nonethless, here they are and I suppose on the bright side they sync nicely with the recent release of Bades, Bushwhack, and Jawbreaker...all of which join Deja Vu with "Legendary Status" in Trap Team.
Bushwhack was a Trap Master I wasn’t sure what to expect…He
looked great, but the presence of the Axe made me wonder if he would be a slow
and heavy hitter, or if he’d have some sort of a Stink Bomb like quality to
him. With the unknown in sights, things
slowly revealed themselves and the stars aligned to make Bushwhack a must own
in my book.
Bushwhack’s Primary Attack, “Traptanium Axe” is classic and
straight forward. He has a big axe,
swings it, and deals nice damage. The
presence of a box-stock combo is a nice throw in imo. “Mystic Acorn” may not seem that great to
many folks, but to me it is the perfect compliment to the axe attack. It doesn’t deal much damage, but it stuns
enemies AND has great range. The axe
swing is honestly fairly quick, but this combo of moves sets up for a very
formidable 1-2 punch. Looking past that
to the often overlooked and new for Trap Team “Jump Attack” you can find my
personal favorite move of Bushwhack’s!
You can jump and throw the mystic acorns, or swing the axe. If you swing the axe he does a powerful
ground pound with it. I find myself
using this more frequently than his standard attack!
Bushwhack Base Upgrdes
“Headbash” gets things off to a rocking start with Bushwhack’s
Tertiary Attack in place. I’m not a huge
fan of this move, but it is effective. “Nut
Grenade” is up next and I am a huge fan of this one. Cosmetically the Mystic Acorns now glow an
acid/nuclear green and do sizably more damage!
“In A Nut Shell” is something I was ridiculously excited about…it
promised “new armor” and “reduced damage.”
I assumed this would be taking Bushwhack’s Armor Stat from 18 to 24,
maybe even 18 to 30 (I didn’t expect the SSA Glory Days of +40). I was left in a flurry of disappointment as
there is no measurable increase in Armor.
I know this will work “in game” but I’ve found these types of upgrade
(Armor and Critical Hit) are quite disappointing if you sit down and try to
evaluate it in game…The tangible +6 or +12 is much more predictable and of
greater value. The good news is that we
end on a positive note with “Thorn Trail.”
This upgrade has the axe swing’s leave a quick trail of thorns that do
nice residual damage…This will work great against large groups of enemies!
Bushwhack Axe Avenger Upgrade Path
If you are fan of the Traptanium Axe attacks, this is the
path for you. It turns Bushwhack into a
super formidable Trap Master. “An Axe to
Grind” just comes in and ups damage from 70-105 to 98-147…that alone is a very
significant jump! “Combo Attacks” offer
both “Spin and Slash which deals 186-279 and “Head First” which drops an
astounding 245-367 with a follow up of 147-220!
“Go Nuts” finishes the path off by allowing you to hold down “Attack 2”
after “Spin and Slash” to spam Nut Grenades!
Overall, this is a straight forward path with great increases and 2 more
This path had me really excited…After getting “In a Nut
Shell” in the base upgrades and seeing it had no measurable impact on Armor, I
greatly tempered my expectations…I am glad I did. “Bush’s Shack” kicks things off and it is, in
my opinion, the best thing about the path.
By holding “Attack 1” you execute the standard attack and then see
Buswhack kneel to the ground with a slam that ushers in a teepee of Life
Element goodness (thanks Arbo!). Roughly
every 4 seconds you gain +25 Health! I
can only imagine that this will be even more useful in a Life Element Zone! You are susceptible to damage, but it seems
to be cut roughly in half while in this state.
That means that unless you are in Nightmare Mode, or Hard vs formidable
minions, you should have health regen outweigh damage taken. “Primal Warrior” is up next and it came up
flat. You get “new armor” but it once
again fails to add the statistical rating and during my research I found it to
be insignificant in terms of it’s functionality. The saving grace is that the move also
includes an upgrade to Headbash damage that takes the attack from 75-112 to
100-150. “Spring Forward” finishes
things off and offers a quick dash and Super Headbash. The dash can deal 40-60, but the Headbash
stayed at 100-150. In my opinion, the
best thing here is the increased speed in the short dash to potentially evade
The Soul Gem “Timber” is a really nice addition to either
path! This reminds me of Villager’s
attacks in Super Smash Bros. You jump
and hold down “Attack 1” and Bushwhack plants a tree, and cuts it down. IF you are thinking, “Oh great, I have to
wait for the tree, then go back to it and spend a few hits to cut it down” you
are wrong! I also figured it would be a
cumbersome Soul Gem and was pleasantly wrong!
The tree grows instantly (provided you didn’t just do the attack and
there are limbs on the ground) and Bushwhack automatically fells the tree. It is a big tree and subsequently covers a
nice area upon impact. The most
important thing though is that it deals 440-660 damage!!
Bushwhack Attack Damage Numbers
(Click to Enlarge)
Bushwhack is a great addition to any collection and will
provide a formidable ally when taken down the Axe Avenger Path! This is an old school, straight forward
approach that simply delivers measurable
damage and assets at each turn. It is my
preferred path and what I would recommend to everyone, including rookie
players. Armor Awesomeness is not a bad
path, but it really fails in comparison to the epicness that is Axe
Avenger. If this was the traditional +40
Armor from SSA, I’d say Bushwhack is a shoe-in for “get the Legendary figure
and take both paths,” but since it fails to really deliver on the Armor front, you
are left with the dash, increased headbash damage, and admittedly cool Bush’s
Shack. If you like the headbash, or
prefer dash attacks, this is well worth taking.
Bush’s Shack might seem enticing, but keep in mind…in toughbattles, or
nightmare mode you won’t be able to just retreat into it and fully regen with
enemies on screen. You can, however,
defeat them and then take a few seconds to fully regen if that type of play interests
you. For me personally, Axe Avenger is
just too proficient to pass up. That
said, I’m glad I have Legendary to be able to enjoy Armor Awesomeness along the
Blades was one of my most anticipated new Skylanders. He has great aesthetics and unique moves that
are almost a new interpretation on a cross between Warnado and Flashwing. I will say this though, and I think 99% of
fans will agree with me…There is one big disappointment with Blades. What is it you ask? Simple, he doesn’t fly! When I looked forward to Blades (an Air
Element Dragon) the last thing on my mind was that he wouldn’t fly. I just assumed he would and wondered what
kind of cool attacks would get tied in with that. His attacks are good, I just still have
trouble getting past the fact he doesn’t fly.
My solution would be to tie flight in with the Cyclone Swirl…Press “ATK
3” to fly, then tap “ATK 1” for a flying wing slice and “ATK 2” for the Cyclone
Swirl (both executed while flying). I
mean, think how cool it would be to be in flight and spawn the Cyclone
Swirl? Anyway, it is what it is, and
despite the lack of flight, Blades is still a pretty cool character.
Blades Base Upgrades
His Base Upgrades begin with Cyclone Swirl that gives
instant access to his tertiary attack.
Next up, we address his Primary Attack (Wing Slice) and get “Sharpened
Wings” that bump up the damage “Shard
Harder” (who named that one, lol?), provides a logical quantitative and
distance based upgrade to the Blade Shards.
“Wind at Your Back” upgrades the Tertiary Attack by having it follow you
and dealing extra damage. I am not sure
about this one…I almost think I would prefer the cyclone to remain stationary
allowing me to use it as a defensive stalemate while I can reposition for a
better attack angle, to prolong my life, or to simply retreat. It is nice that if follows you, but there are
times I see it being more advantageous to my playstyle if it was in fact
stationary. In all honesty, I’d ditch
this upgrade and let this be the “Dragon Flight” where Blades can fly with
increased Speed and Armor. However,
since that isn’t the case, I would prefer a Speed, or Armor Boost opposed to
being followed. Actually, thinking about
it further, I would vastly prefer the Cyclone to seek out the nearest enemies
as opposed to follow me! Some will
disagree, but I truly believe my play style would benefit from either
A-Stationary Cyclones, or B-An enemy seeking Cyclone.
Wind Wielder (Cyclone Swirl Upgrades)
via Legendary Blades
Wind Wilder didn’t really appeal to me as much as Shard
Shooter. However, since Blades has a
Legendary version, it falls into place to pursue! “Follow Like the Wind” is somewhat
forgettable in that you basically just have the Cyclone follow closer…Turns are
still an issue, but it tails you much better for those that prefer this type of
Cyclone. The more practical thing here
is that it also spins the shards faster…This basically means where things use
to be a leisurely “Hit….Hit…Hit…” they now “Hit-Hit-Hit!” There are pros and cons to this, but for most
players this is a definitive advantage.
The path ends with “Shielding Swirl” that makes the Cyclone’s diameter
greater AND can deflect enemy projectiles.
I can’t showcase that at the Academy, but it will no doubt “sometimes”
be quite the asset! Nestled in the midst
of these 2 upgrades is “Crushing Cyclones” (I honestly pictured twin, fist
shaped Cyclones (think Lightning Rod eqsue)).
What this does is really amplify the damage from your other
attacks! The one catch is that you must
have that said enemy INSIDE the cyclone.
On the edge, or outside and you deal standard damage. This really makes the path worth pursuing,
even for those not impressed by a closer following, larger Cyclone that
sometimes deflects projectiles!
Shard Shooter (Blade Shard Upgrades)
I will be honest, if I had only 1 Blades, this is the path I
would take. The Cyclone is cool, but
with a character like Blade I just prefer the straight forward approach. “Slice Shards” gives the primary “Wing Slice”
a chance to shoot a Blade Shard. This is
nice bonus damage, but really picks up later.
“Cutting Edge” has Shards do increased damage. “Shard Shrapnel” is one of those seems lame,
looks lame upgrades that is usually only appreciated once a player has seen it
in the heat of battle. It is a small bit
of damage, but runs roughly 4x and that of course makes it significant. My only complaint with this path is that I
would really have liked for “Slice Shards” to stay its course, but also
slightly up the damage from the primary attack Wing Slice.
Blades Attack Damage Numbers
(Click to Enlarge)
Overall, I still struggle to accept that Blades
can’t fly, but the fact that is unique and has great aesthetic appeal helps to
soften the blow. He takes tried and true
attacks from other characters, but makes them fully his own. For those who prefer a simple “go in and hit”
tactic, you will want to take Shard Shooter.
The residual damage with the Shrapnel is quite nice and will be much
appreciated. Players liking a more
complex, or defensive approach will like Wind Wielder. Obviously, you can make this more simple and
take Wind Wielder for the Cyclone, or Shard Shooter for the Shards. Crushing Cyclones may deal the most
impressive damage, but keep in mind you have to stay put for those tough, close
quarters enemies. The plus side is that
you can possibly deflect ranged attacks while dealing with the attacking
minions. Shard Shooter lets you more freely
roam as you don’t have to rely so much on the Cyclones. I like my freedom, I’ll give the “edge” to
Shard Shooter for now! Blades is
someone, much like Warnado (who I am still waiting to receive a proper S2
figure) who could really become a beast with a good Wow Pow Attack!
Jawbreaker has a very nice primary attack. While it doesn’t offer earth shattering
damage numbers on face value, it has that rare “rapid fire” quality that makes
veteran players giddy with excitement.
Spark Shock is a unique and fun upgrade…it even offers a spin move when
you are in Robo Rage. Heavy Hands comes
in as the final base upgrade and improves the already functional Traptanium
Jawbreaker High Voltage Upgrade Path
This path strikes me (ha, get it?) as a bit defensive. You don’t have armor boosts or anything, but
the upgrades each offer some nice residual damage.
Static Cling is very cool in that you get roughly 16 rounds
of damage (at 10-15 each) after your initial attack damage. Hands Off! Is automatic! Anytime Jawbreaker is hit, he cranks out the
larger, rogue sparks that deal 20-30 damage!
Sparking Interest is similar to both, but automatically deals the
larger, rogue sparks when you are simply in Robo Rage Mode.
Legendary Jawbreaker Out-RAGE-ous Upgrade Path
This path is designed for those who really like Robo Rage Mode. The best feature, in my opinion, comes from
“Punch for Power” which basically allows you to perpetually remain in Robo Rage
Mode, provided you are landing punches.
This would be easy to do in Kaos Doom Challenge, or Nightmare Mode
playthrus. You keep the speed, armor,
and damage boosts in full force.
Jolting Jab is an attack that makes sense, but I never
really “saw it work” to obtain an attack damage number. Defense Firmware would have been a great
addition under the old format of “+X Armor,” but it is the vague “take less
damage while in Robo Rage Mode.” Those
upgrades don’t usually impress me and that was the case here.
Jawbreaker Attack Damage Numbers
Jawbreaker is very easy to overlook if you go on box-stock
ability. He doesn’t really do much to
stand out and not many will even appreciate the rapid fire punches he
packs. However, both of his paths are
quite good. I personally prefer High
Voltage as it seems more practical to my play style. Hypercharged Haymaker is a great Soul
Gem. It and the Spark Shock attacks from
High Voltage wind up giving Jawbreaker some much needed “ranged attacks.” I’m not huge on Robo Rage mode, especially
when High Voltage works so well on its own.
That said, I can see where some of you would like the increased damage
and other perks (speed etc) and thus prefer Out-RAGE-ous. My official nod goes to High Voltage.
Remember a few years ago when I would do weekly updates every Thursday? Not sure I will get back to that, but I thought this would make a nice tie-in for the video I just recorded.
I went in equipped with Target's DCPI for Nitro Head Rush. She appeared on their website Wednesday and showed to be "in stock" at my local store. I went in and found tons of Head Rush, but no Nitro. I found an employee and they entered in the DCPI. Boom! "12 in the back!" was the response!
So after patiently waiting, I was awarded Nitro Head Rush!
For whatever reason, Target is often cheaper on groceries than my local grocery stores, so I figured I would check around for the General Mills Skystones...
Boom! Score #2! Honey Nut Cheerios with the Skystones!
Although I checked online and the store showed to have no stock on Legendary Bushwhack, I figured I would check anyway. Waltzed in to a desolate store (woohoo!) and found several LBWs just sitting on the pegs. I grabbed him and then scanned the Amiibo section...My eyes spotted a Toon Link lonely hanging all by his lonesome.
I found out that the BOGO 40% on Skylanders and Amiibo was actually cross-compatible! So, if you are like me and didn't need a 2nd Skylander, or they didn't have what you wanted, but found an Amiibo, you can go that route and save a little cash.
I didn't pre-order Toon Link and I guess that coupled with knowing scalpers wouldn't get him was incentive to buy. I'll be honest though, I'd gladly trade this for Rosalina or Meta Knight. He does look cool fwiw.
You will soon see Nitro Head Rush, Legendary Bushwhack, and then the Fire and Tech Minis get unboxed. Prior those I will finish out my Trap haul from this past weekend!
NHR and LBW are on deck once they are unboxed.
Jawbreaker is ready to be released...so he'll come first. Then it will be as follows: Blades, Head Rush, and Wallop.
Somewhere mixed in with the earliest vids you will see Dreamcatcher, Scrap Shooter, and Shield Shredder.
Minecraft Xbox One Solo Survival
After about a 2 month hiatus I am back on this series and having a great time. I have recorded up thru E23 and we are making progress on our base building. I will likely mix in some diamond hunting and farming to break up the building a bit. Remember, I'm doing this thing 100% vanilla in survival.
Mario Kart 8
I was gun-ho on finishing this thing up, but every video I upload gets flagged for music (not a copyright strike, just a "matched 3rd party content"). It was around this time that I was having to jump thru hoops to prove rights to my own unboxings etc. This isn't very fun stuff to do and as a result, I'm going to shelved it while I enjoy some other things. Once I think the majority of the Skylander unboxings are wrapped up I will try to resume it.
Potential New Content
This is something I'm looking for feedback on and didn't include in this latest video.
Captain Toad Treasure Tracker
I was wanting to start a playthrough on Captain Toad Treasure Tracker. Due to the way seemingly anything Nintendo gets flagged now and then proceeds to interfere with all my other stuff, I'm a bit hesitant.
Forza Horizon 2
I'd never played a game in the Forza series (yep it is true, I wasn't lying when I said the XB1 was my first Xbox). I got this game for my birthday and I am really enjoying it. I don't know if I'm good at the game, horrible, or what, but it is something I wondered if anyone would be interested in seeing from time-to-time.
This was also a birthday present and I've contemplated uploading a few street ball style games (ie NBA Legends). The game is very complex and not at all like I remember my mid-to-late 90s NBA Live installments...I'm sure I'd get better at it as we went, but I think my idea for the series might be a fresh take over the likely season mode most upload.
If you are into Skylanders, I invite you to check out the Skylander Club! This is a forum I set up that is geared toward the hardcore collectors and players. You will find a wealth of information from some great Portal Masters. In addition, we don't just do Skylanders...there are sections for each console, general discussions, polls, Amiibo, and much more. Check it out...if you like what you see, we would love to have you sign up and join us! http://www.skylanderclub.com
Animal Crossing New Leaf
Professor Layton vs Phoenix Wright (awesome game!)
Brain Age Concentration Training
Skylanders Trap Team
The Legend of Zelda: A Link Between Worlds
Skylanders Trap Team
Wii Fit U
Captain Toad Treasure Tracker (Played One Level, holding off for potential playthru)
Skylanders Trap Team
Forza Horizon 2
Ed Kowalczyk "The Flood and the Mercy"
Well that is it for now. Pretty crazy doing the 'Currently Playing and Currently Listening" again, lol. If this is something you miss and would like to see back, just let me know.
I'd also appreciate any feedback on the potential new content...
I think I'm pretty set on my W3 and in-betweens so now I can get back to the meat of the game in Trap Team. Make sure you follow me on Twitch for Chapter 12! http://www.twitch.tv/1ofWiisdom
Breakfast just got even better! Now, in addition to your morning bowl,of ceral, you can enjoy a few lively rounds of Skystones!
Skylanders Skystones Showcase: 4 Sets of 10 in Select General Mills Cereal
Here are a few pictures to help you stake your claim:
Cinnamon Toast Crunch (Front)
Skystones Board (Back)
Krypt King Box (Includes Chompy Mage & Dr. Krankcase)
As always, I like to document and archive things as best as possible. I will be trying to get the set of 40 and will make additional updates here as necessary. I am interested in a few things:
1-Will the "Krypt King" box always have these exact Skystones
2-What are the other characters featured on the boxes
3-What are the other "Boss" Skystones
4-What are the other Skystones
You can help me out by reporting back what you get in your cereal: who is on the box, what boss Skystones are included, and what the other 8 Skystones are. Obviously, a single picture can accomplish this with ease.